Mad House: An Altearth Tale (Altearth Tales) by Ellis L. Knox

2018-01-03

This was a fun little fantasy adventure that involves a master lockpicker – Quinn-the-sprite – going to a secluded island, where powerful mages have built a sprawling building over the centuries using all sorts of spells.

The problem? Someone has locked the library. Only, it’s a magical lock in a magical house where all rules of reality are constantly shifting – and Quinn might the only person able to open it.

Oh, and there’s an ogre caretaker – called John Golly – who does what he can to help Quinn…

There’s a fun sense of voice in this. Quinn is an affable rogue with a sharp wit, and when teamed up with the ogre they make for an interesting double act.

It’s also a short novella rather than a long novel, which is both a positive and negative – positive, because the story never gets a chance to become mired in itself, but a negative in that there’s so much here that could be told.

This is especially because because Knox tells what he has really well, with a ream of vivid descriptions, both of the building and the characters. There are also a nice couple of historical points in there I appreciated.

Overall, it’s a fun story and an enjoyable introduction to Knox’s writing – I just wish it had been longer. 🙂

Rating: 4/5